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RPGFan originally came to life under the name of LunarNET when Mickey "GhaleonOne" Shannon launched the site in December 1997. Expanding our coverage to all RPGs in March 1999, we became RPGFan. Mickey left RPGFan in 2000, but he later re-started LunarNET and is still running it today. There have been countless changes to the look of the site and the people running it over time, but our dedicated staff has always made every effort to stand by our slogan: Extensive RPG Coverage. Source
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| Scope | International |
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| Language | English |
| Country | United States of America |
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Recent Articles
Search ArticlesTGS 2026 — Snack World: Reloaded Hands-On Preview: Fun to Play With, Not to Eat
Among Level-5’s impressive stable of RPGs and multimedia franchises, Snack World is rather overlooked in the West. With Level-5’s other heavy hitters present at their Tokyo Game Show 2026 booth, namely Professor Layton and The New World of Steam and Decapolice, I wasn’t sure I’d even have time to fit in Snack World: Reloaded—but I’m sure glad I did.
TGS 2026 — Blades of Mirage Hands-On Preview: Water You Waiting For?
With 2026 being my second year covering Tokyo Game Show for RPGFan, it was nice to see some familiar faces. Once again, publisher Red Dunes Games had an impressive lineup and presence on the showfloor. Last year, I was particularly impressed by a modest build of Blades of Mirage, developer Agate’s isometric action RPG set in a fantasy world inspired by their native Indonesian mythology. Naturally, I wanted to see how the game’s development has progressed.
Retro Encounter 495 – Science Fiction RPGs
Article / Highlight · Podcast · Retro Encounter by , , and on September 24, 2026 Glory to Retro Encounter. On this week’s episode of Retro Encounter, we dive into RPGs that have a science fiction twist. Since science fiction tropes crop up in more games than we realized, how did we narrow down our picks? Does the host bring up one of his favorite games once again? Who is intimidated by Bethesda games?
Qliphah in Providence’s Shadow
Shadows twist, often hiding unknowable dangers from those in their direct path. The edges of said shadows and reality get muddied in the post-apocalyptic sci-fi urban fantasy RPG/visual novel hybrid, Qliphah in Providence’s Shadow. Billed as a uniquely “tactical counter-timeline RPG,” the game puts you in the shoes of two maybe-technically-not-altogether-human-anymore protagonists as they race to save the world from unraveling.
Entropy Interview with Lovely Hellplace’s Lead Designer, James Wragg
In my Early Access review of Entropy, I spoke about how heavily invested I became (even just in chapter one) in the dour world and grim mechanics of the first traditional turn-based RPG from developer Lovely Hellplace. So when they reached out and offered the opportunity to interview Lead Designer James Wragg, I jumped at the chance to delve deeper into the inspirations behind the low-poly dark fantasy title.
Final Fantasy X/X-2 HD Remaster
I’ve been a huge Final Fantasy fan ever since I rented Final Fantasy VI on the SNES as a kid, though I fell off during the PlayStation 2 era. I still played Final Fantasy X and X-2, but unfortunately, a tough boss fight and a friend stealing them put a damper on things. Thanks to Final Fantasy X/X-2 HD Remaster coming out for the Nintendo Switch 2, I finally have an excuse to try again.
TGS 2026 — Final Fantasy VII Revelation Hands-On Preview: Once More, With Feeling
Perhaps the biggest fish to catch at Tokyo Game Show 2026, both in and outside the RPG sphere, was Final Fantasy VII Revelation, the third and final installment in the reimagined Final Fantasy VII trilogy, following Remake (2020) and Rebirth (2024). The game dominated Square Enix’s sizable booth with statues, mini-museums, and photo ops including the ability to ride Cloud’s motorcycle, hold a Buster Sword, or kneel and pray as a life-sized Sephiroth descends on you from above.