The Shimmering Void
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| Language | English |
| Country | Australia |
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Recent Articles
Search ArticlesThe Shape of an Idea
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The Shape of an Idea
For new ideas to take root in our mind, we have to rearrange and rearchitect our knowledge structures to accomodate them. Any idea must be the right shape if it is to fit into our existing mental models. Sometimes, the shape of an idea makes us realise our current model is incomplete or incorrect. This can trigger a moment of insight, often arising serendipitously from a seemingly innocent prompt.
The Structure of Wisdom
I commented on someone's post recently about our human capacity to "think about thinking". That person was talking about human exceptionalism and the evolution of consciousness while reviewing literature suggesting that it was women who first entered that territory. As a lifelong lover of wisdom, I couldn't resist your title and I found your article all worth the read. I appreciate the clarity, the details, the examples, and the comprehensiveness of your report.
The Structure of Wisdom
We all have our own unique way of thinking that is both shaped by and shapes how we view the world. Given the same scene we each notice different details and ponder different interpretations. Most of which we promptly forget. I would say >99% of what I think is discarded immediately after thinking it, but some tiny fraction does stick around.
Understanding Everything
As a game designer/developer I have a tendency to see games everywhere. Every trip to the supermarket? A fetch quest. Every package in the mail? An epic lootcrate. Within this view the question “what is a good life?” roughly translates to “what game do I want to play?” and I think this is a question well worth asking. As a result of designing games, I have extremely selective taste in them and I get bored as soon as they become predictable . So, how much novelty is too much? How much challenge?
Understanding Everything
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A Practical Guide to Gardening Ideas
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A Practical Guide to Gardening Ideas
I’ve always been fascinated by what’s going on in my mind. Growing up, I never had any trouble entertaining myself. Having spent my youth filling my brain with fantastical stories, pixels, chiptunes and cartoons I can close my eyes and produce imaginary worlds on demand . Unsurprisingly, I’ve done a lot of this. The more I experience and learn, the more entertaining this inner-theatre has become.
the shimmering void
TwoPM is my game studio that I run with my best friend, we write about the struggles and triumphs of game development.