SmashPad
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SmashPad got its start as a commentary supplement to Gamer 2.0 (formerly Inside Gamer Online, which got bought over by an eSports publication brand called Amped News) founded by Amadeo Plaza and Anthony Perez.
Plaza and Perez recruited and built the staff under different brands, including Gaming-Nation, Inside Gamer Online, Amped IGO, Amped News, Gamer 2.0, and now SmashPad.
After struggling to get back on its feet as Gamer 2.0 continued to lose funding, the SmashPad blog eventually became the main outlet for the site’s editorial staff.
Now headed by senior staff Chris Selogy, Danreb Victorio, and Filippo Dinolfo, SmashPad has slowly but surely started to regain attention as a legitimate source in independent gaming journalism. Source
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| Scope | National, Consumer |
|---|---|
| Language | English |
| Country | United States of America |
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Recent Articles
Search ArticlesREVIEW – “The Adventures of Elliot: The Millennium Tales” is a beautiful take on Zelda that also suffers from the same issues other HD-2D games have
Square Enix’s HD-2D portfolio is full of hits. Starting with Octopath Traveler, the RPG machine has breathed new life into a genre that has enjoyed more than a renaissance as of late. As someone who’s enjoyed every Square game with this trailblazing art style, there is a common critique I have of them all. Albeit optionally, each one of them overstays its welcome, and unfortunately, Square’s latest HD-2D game suffers the same fate.
REVIEW – “Disgaea Mayhem” wastes its flashy combat on a dearth of content and interchangeable levels
There have been action games set in the Disgaea universe before, but it’s always a gamble when a dev known for strategy tackles 3D combat. The good news is that combat is where Disgaea Mayhem shines, with fast, responsive action via a decent set of varied weapons that leads to gameplay that’s better than it needs to be. However, the game sadly misses its mark in most other ways due to its incredible brevity and underwhelming structure.
REVIEW – “Monopoly Star Wars: Heroes vs. Villains” is not strong with The Force, but it’s still a fun time
Leia and R2D2 in the iconic Star Wars: A New Hope scene…but it looks blurry. Monopoly Star Wars: Heroes vs. Villains is exactly what it says on the carbonite. Two teams, one on the light side and another on the dark side, are battling it out for supremacy in the galaxy. The concept is fun, but it lacks some bells and whistles to make it one of the most powerful board game adaptations in the video game space.
REVIEW – “Denshattack!” derails all expectations as one of the most fulfilling, exciting, and inventive games out there
Once in a blue moon, or whatever is even rarer than that, you play a game that simultaneously transports you back to your childhood while also creating something so explosively fresh that it demands a playthrough, shining recognition, and near unmitigated praise to anyone who will listen.
REVIEW – “Moss: The Forgotten Relic” is a very ‘mice’ time
Move over, Mina the Hollower – Moss: The Forgotten Relic is here to continue the trend of 2026 mouse-starring games! And while it may not attract the same level of attention as Yacht Club Games’ indie gem, Polyarc’s adventure is definitely worth a look. Moss (2018) and Moss: Book II (2022) were acclaimed VR games that, unfortunately, many people could not experience, and this flat-screen compilation of both games lets the general gaming audience see what they missed.
REVIEW – “D-topia” is a moral dilemma wrapped in a cozy vibe
I wake up, put on my society-mandated uniform, and sit down for my nutritionally complete breakfast, courtesy of the Artificial Intelligence (AI) that runs our utopia. “Ah, another day in paradise,” I think to myself as I step outside at the perfectly scheduled 7:45 a.m. and walk to work at the Factory. There’s nothing better than fixing all the facility’s problems in the utopian factory, then solving my fellow neighbors’ problems to prevent them from being removed from society.
Day 0 Update #586 – Xbox’s Disaster of a Week
In this episode of the Day 0 Update: We talk about some mobile games getting shut down, the new game from Bithell Games that has promise, and so much Xbox layoff news. All this and more, up next! Intro What Are We Playing?
[AX 2026] HANDS-ON – “Demons’ Night Fever” continues the intrigue of ArcSys’ non-fighter lineup
Arc System Works, a publishing and development studio commonly known for fighting games such as Guilty Gear -Strive- and Granblue Fantasy Versus, has started to make a name for itself outside of the fighting game genre. This game was just one of the many games with playable demos at the showroom floor during this year’s Anime Expo. I had the chance to go hands-on with Demons’ Night Fever and had a few thoughts about my experience. I had no idea what to expect with this title.
[AX 2026] HANDS ON – “Qliphah in Providence’s Shadow” shows off an engaging combat system
While waiting to play this demo at Anime Expo 2026, I kept staring over the shoulder of the person in front of me. What I could see whilst creepily hovering behind this innocent bystander intrigued me. The flashy combat, reactive mechanics, and large lettered words that flew across the screen all screamed one thing: this game has style. The demo for Qliphah was combat-heavy. And by combat-heavy, I mean that seemed to be the primary aspect of what the developers wanted to highlight with the demo.
REVIEW – The scariest aspect of “Observer: System Redux” is the high possibility of getting a headache
Observer: System Redux is a psychological horror game set against the backdrop of a war-torn, corporation-controlled Poland in 2084. Observer is heavily inspired by giants of the cyberpunk genre, such as Blade Runner and Cyberpunk 2013, as reflected in the game’s art direction and playable environments.