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Recent Articles
Search ArticlesTurning Play into Progress: An Update on Sustainability Efforts
At Sony Interactive Entertainment (SIE), we consider how gaming can have an impact beyond entertainment, including how we can reduce the environmental impact of our products and services, and raise awareness of environmental issues.
Level Up Your Summer: Online Safety Tips for Families on PlayStation
Summer is a season for making memories, whether that means family vacations, afternoons outdoors, or spending a little extra time enjoying favorite games. With school out and flexible schedules, many children have more opportunities to connect with friends online, discover new adventures, and explore everything gaming has to offer. At Sony Interactive Entertainment, we believe gaming is at its best when players can enjoy fun, positive, and safe experiences together.
An Update from PlayStation Studios
Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees. ********************************************************************************** Dear Team, Today I want to share a difficult update regarding Bungie. We have made the decision to reduce Bungie’s workforce, affecting a significant number of employees, including most of the Destiny team and some Marathon team members.
Introducing the PlayStation Studios Accessibility Community Council
At Sony Interactive Entertainment, the company behind PlayStation, we aim to build a future for players of all abilities. Accessibility is a core part of this mission, ensuring more players can enjoy, engage with, and see themselves reflected in the games we create. When we understand the perspectives from gamers with lived experience it leads to the creation of new and innovative accessibility features.
Perceptually Guided 3DGS Streaming and Rendering for Mixed Reality
Recent breakthroughs in radiance fields, particularly 3D Gaussian Splatting (3DGS), have unlocked real-time, high-quality rendering of complex environments, enabling a wide range of applications. However, the stringent requirements of mixed reality (MR) rendering, such as rapid refresh rates, high-resolution stereo viewing, and constrained computing budgets, remain out of reach for current 3DGS techniques.
PlayStation Plus: Built to Give You More of What You Love
For more than 15 years, PlayStation Plus has been built around a simple idea: delivering meaningful value to players through high-quality gaming experiences tailored to how they play. And that vision continues today. With our latest campaign, “More of What You Love,” PlayStation Plus is focused on helping players discover more of what matters to them through a service designed for engagement and empowering each player to expand their own world of play.
Showing your Game to PlayStation
Making a game takes heart. Publishing one takes courage. For small teams, the journey can feel overwhelming—but you’re not alone. Indies power PlayStation’s future, and we thrive because creators like you take risks and push the medium forward. We want you to succeed, and we’re here to help you get started in the way that works best for your team. No two games are alike. No two paths are either.
Sony Interactive Entertainment Acquires Cinemersive Labs
At Sony Interactive Entertainment (SIE), the company behind the PlayStation brand, we are continually exploring new ways to push the boundaries of visual computing and deliver richer, more immersive gameplay experiences. Today, we are pleased to announce that SIE has entered into an agreement to acquire Cinemersive Labs, a UK-based machine learning and computer vision company.
Sony Interactive Marks 200 Apprentices in Career Program
Launched in 2020 as an employee-led initiative, the Apprentice Pathway Program has grown into a meaningful talent pathway at Sony Interactive Entertainment. Since its launch, the program has welcomed more than 200 individuals across cultures, social economic status, backgrounds, and experiences, creating pathways to impactful careers in technology.
Leveling Up Together: Girls Make Games’ Commitment to Safer Play Online
When I was growing up playing on my Atari in the 80s, my parents never really worried about what my brother and I were up to. We were in our living room, right in front of my parents, and they got to dictate how long we were allowed to engage in this little “hobby.” Fast forward to 2026 and the rules of the game have changed vastly. Gaming, especially online, has become so much more than just a pastime for kids. It’s a much needed space for creativity, self expression, and connection.