Kevin Joyce Posted on: 27 Jun 2026 For more than a decade, the VR industry has searched for its defining moment. Every few years, a new game arrives carrying the weight of enormous expectations. This, we’re told, is the title that will finally push VR into the mainstream. And yet, despite some genuinely excellent releases and a growing install base, that breakthrough moment still hasn’t happened. If anything, the history of Meta’s first-party and funded exclusives tells a fascinating story.