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Shapes that block sightlines, offer protection in combat and stealth games What is cover? Cover is any object or structure that blocks a sightline or shields someone from attack. If a game has projectiles and walls, then it also has cover. It's an almost unavoidable feature in combat games, as old as the genre itself. However, cover implementation can vary from a simple arcade-like feel to a complex cover system with animation and scripting markup.
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