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Articles by Chloe Barreau
Fragments of a Life Loved (2023)
Chlo Barreau has documented her relationships since she was a teenager, and she’s now decided to compile all of her footage to create Fragments of a Life Loved. She now sits down with each of those former lovers, and she asks them to be honest about the time that they once shared with her. Not all of their memories are fond, and the truth will finally be revealed. I feel like I harp on the length of documentaries far too much, but that’s not going to stop me from doing it even more.
Fragments of a Life Loved - Teaser [en]
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Sam Yam, Patreon CTO and Stanford alum, aims to sustain the business of digital content creation
“We have a set of values that are very much revolving around being creator first,” Sam Yam B.S. ’06 M.S. ’06 says of Patreon, an online crowd-sourcing platform for creators of all types — including podcasters, photographers, YouTubers and chefs. Yam, Patreon’s Chief Technology Officer, spoke at Stanford’s Entrepreneurial Thought Leaders Seminar (MS&E 472) on Jan. 15. Many of the jobs that didn’t exist a couple years ago exist today as a consequence of digitalization.
One Concern's CTO talks fighting natural disasters with AI tech
Courtesy of One Concern by Chloe Barreau — May 6, 2019May 5, 2019 One Concern co-founder and Chief Technical Officer (CTO) Nicole Hu M.S. ’15 spoke for the MS&E472: Entrepreneurial Thought Leaders seminar on April 24.
Meade, Segerman, and Mitton marvel at the magical mind
At “A Celebration of Mind: Mathematics, Art and Magic” on October 20, artist Alexa Meade, mathematician Henry Segerman and magician Mark Mitton came together to discuss the magic behind unrestrained fun and play. Meade has a “Funhouse House” full of rainbow stairs, mirrored walls, hanging neon spandex and doors hidden behind cabinets. Meade takes silliness seriously — in her bathroom, you can find a sales tax license that permits her to buy and sell items from a medicine cabinet.
Video Game Association hosts first-ever game development hackathon at Stanford
From Friday night to Sunday afternoon, students huddled around computers in Gerhard Casper Dining Commons during the first-ever Stanford Fall Game Jam, a hackathon where participants were given 36 hours to develop a game from start to finish. The event was hosted by SVGA Dev, a newly formed branch of the Stanford Video Game Association (SVGA).
Stamos talks internet accountability, cybersecurity and policy in Silicon Valley
On Tuesday, Alex Stamos, former Chief Security Officer of Facebook and current adjunct professor, spoke at the Hoover Institution about cybersecurity’s effect on society and the accountability of technology platforms for protecting their users. At the start of this year, Stamos joined Stanford as a William J. Perry Fellow at the Center for International Security and Cooperation (CISAC), an adjunct professor at the Freeman-Spogli Institute and a visiting scholar at the Hoover Institution.
Flexible phones
You’re inevitably late to your 9:30 a.m. class and pedaling as fast as your legs can allow. Your phone slips out of your pocket, but your case wasn’t rated for bicycle drops. You pedal back, embarrassed and turn your phone over to an ornate (and expensive) spiderweb on your screen.
Baobob Studios founder Maureen Fan on why you don’t have to know what you want
On Oct. 3, Stanford alumna Maureen Fan visited campus to speak at The Entrepreneurial Thought Leaders Series. As an undergraduate seeking career paths that intersect with both the arts and technology, I eagerly anticipated hearing from the CEO and co-founder of Baobab Studios, an Emmy Award-winning VR animation company. When I met Maureen, she was in the lactation room. I was immediately struck by the image of a woman expertly juggling the demands of motherhood with focus and ease.
The haunting and the humorous: an exhibition of dioramas in Palo Alto
Dioramas are typically three-dimensional models of landscapes or imagined spaces. Artists at the City of Palo Alto Art Center exhibition “Through That Which is Seen” used dioramas to transport us into their own microcosms — manipulating materials as basic as plastic and paint to create cities within an analog clock and compose scenes within a hole in the wall.
teamLab challenges our experience of art
On Nov. 14, co-founder Daisuke Sakai spoke to Stanford students about teamLab, a Tokyo-based artist collective founded in 2001. teamLab’s work merges art and technology to question human relationships with the natural world. Bringing together artists, programmers, engineers, computer animators, mathematicians and architects, they aim to “liberate art from the physical and transcend boundaries,” according to Sakai.
Collective imagining: A night of spoken word
On Tuesday night, in a room lined with record covers and fairy lights, the Stanford Spoken Word Collective presented its first open mic of the year. Ethan Chua, the host of the night, livened up the atmosphere, inciting us to snap and stomp along as we witnessed and contributed to an act of creation. The first poet brought us to Week 3 of his freshman fall quarter when a friend vaped in his presence. He was reminded of the stress and struggles that students feel even after university entrance.
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