Ever since purchasing the legendary studio, Bethesda’s handling of id Software has been interesting. Each franchise the studio created, from the moneymakers to the flops, got some sort of redux for a modern audience. From Doom‘s amazing adaption of Hell to Quake‘s fun but flawed stab at rocket arena, it’s a great example of a company recognizing what they have and making it relevant again. Heck, it’s a miracle that that Wolfenstein would return after Raven’s cult classic failed to move copies.