For Part 1, please click here: Programming By Example - Adding AngelScript to a Game Part 1 For Part 3, please click here: Programming By Example - Adding AngelScript to a Game Part 3 Introduction This is part 2 of the article Adding AngelScript to an Existing Game. This article series focuses on how to add a scripting language to a game and goes beyond just teaching a scripting language's API. Using the XACTGame example from the Microsoft Direct X SDK, I will detail the entire process.