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Links | Forum | Kommentare | News melden Chat | Umfragen | Newsticker | Archiv [Login] [Registrieren] [Passwort vergessen?] 30.Jan.2024 Aminet-Uploads bis 27.01.2024 Die folgenden Pakete wurden bis zum 27.01.2024 dem Aminet hinzugefügt: Glitch.lha demo/ecs 228K 68k Glitch demo for GERP2024/Sweden shading.lha dev/amos 7K Phong and Gouraud shading REDPILLGameCreator.lha dev/misc 5.6M 68k Game Creator with AGA support laffiks_elaborates.zip docs/misc 300K minterms, octants, texturing ...
WGT Graphics Tutorial #2 Topic: Gouraud Shaded Polygons By Chris Egerter October 13, 1994 Contact me at: [email protected] Introduction ------------ This series of tutorials describes a method of drawing filled polygons using 3 rendering techniques: Solid, Gouraud shading, and texture mapping. The code in this tutorial was written in Turbo C++ but can be ported to other graphics libraries and operating systems.
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