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Over the last 10+ years I have created many different game engines to suit my needs. In this article I describe the batch rendering technique that I use in the OpenGL Shader Engine that I am building right now. If you are interested in seeing more details on the OpenGL Shader Engine that I'm making, have a look at my website http://www.marekknows.com/downloads.php?vmk=shader What is Batch Rendering?
As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.