Kay Stanney1*, Cali Fidopiastis1 and Linda Foster2 1Design Interactive, Inc., Orlando, FL, United States 2Lockheed Martin Corporate, Washington, DC, United States The aim of this study was to assess what drives gender-based differences in the experience of cybersickness within virtual environments. In general, those who have studied cybersickness (i.e., motion sickness associated with virtual reality [VR] exposure), oftentimes report that females are more susceptible than males.