Activision Blizzard
Online/Digital
We create the most epic interactive gaming and entertainment experiences on earth immersing players in new, unimagined worlds. Our products help build community and create social platforms that bring people together. We are relentlessly curious, pushing the boundaries of what is possible to create games of our dreams—and yours. To put it simply, our goal is to make every day more fun with games such as Candy Crush™, Call of Duty®, World of Warcraft®, Overwatch®, Hearthstone® and Diablo®. Source
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| Scope | National |
|---|---|
| Language | English |
| Country | United States of America |
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Recent Articles
Search ArticlesWe Believe Gaming is for Everyone. This is How We’re Opening Those Doors
Another example: Since 2020, Activision Blizzard has continuously invested in the training of our developers into the AbleGamers Accessible Player eXperience certification training, also known as APX. I am pleased to announce that as of the end of this year, we have achieved a significant milestone - over 100 developers across Activision, Blizzard and King, have been trained in this program to date.
End-of-year Blizzard Update
We have received a lot of feedback this year, and our teams are always listening—as we grow in these areas, we have had important moments that help us learn and be better. Our players are always quick to let us know what they are thinking and feeling, and for that, I want to thank you. I’m three years into my journey at Blizzard, and not long into having the privilege of playing a small role in leading Blizzard forward.
We pledged to make Activision Blizzard King a more diverse and inclusive workplace. We’re now #1 in our industry
This is great news. As You Sow is an impartial third party whose rankings are not given lightly. In just two years, their scorecard program has motivated an increase in transparency across all industries (from 23 companies on the S&P 100 in 2020 to 94 this year) and As You Sow has been recognized as one of Fast Company’s 2022 Most Innovative Companies in the Not-For-Profit space.
The Art (and Science) of Following Your Gaming Passion
Inspired, Kelley began researching ways to get involved in esports more directly, and after trying to do social media management and community management, she soon decided to put together her own camera setup. “And, eventually, it was being in front of the camera that stuck.” Even more surprising was just how much her original passion — science — would come into play in helping her feel comfortable in the spotlight.
Blizzard's Aramis Ramirez
“You’re taught as a documentarian to remain neutral about your subject and to not be overrun by emotion,” says Ramirez, a self-described “military brat” who followed his mother, one of the first women deployed overseas, into the Navy. “But there were times when I’d be crying along with the people I was documenting, especially during those ceremonies.” To unwind in off hours, Ramirez would retreat with his personal laptop to a small portable office on base and escape into World of Warcraft.
A Message From Activision Blizzard CEO Bobby Kotick on Microsoft Merger
Team, I wanted to take a moment out of our successful, busy launch season to provide an update on our progress towards the completion of our merger with Microsoft. With increased competition globally from companies with huge talent pools and resources, becoming part of a company with access to talent around the world will help us fill the thousands of open positions we will have over the next few years.
5 Ways the Call of Duty Endowment Has Changed the Nonprofit Space
“It started with our creative agency, Gut, who had this incredible idea of taking the practice of charity runs and making it unique to Call of Duty,” explains Imperiale. “Then we thought, ‘how do you make this bigger?’” Imperiale and her team partnered with Twitter to amplify the activation, creating leaderboards and in-game rewards to fuel friendly rivalries and increase engagement. When the dust settled, the takeaways for the Endowment team were clear.
A Passion for the Game: From Banking to Overwatch League
To expand his career and better support his growing family, Miller began pursuing his MBA at Duke University. “While I was there, I sought out an internship at Blizzard, ” he says. “I figured, If I'm going to pivot away from finance, I want to find a company that I love.” Miller “went as hard as [he] could” to get that internship, which receives over 20,000 applications a year. “I reached out before I even applied. I sent emails trying to connect with people.
Call of Duty: Modern Warfare II Breaks Franchise Records - Great Teams Delivering Greater Outcomes
The records are tumbling, and the community excitement continues to build. Activision’s Call of Duty: Modern Warfare II enjoyed the #1 top-selling opening weekend ever in the franchise; topping more than $800 million worldwide in sell-through, following the first three days from its release on October 28th, 2022.
Hearthstone's Senior Game Designer Cora Georgiou
One of the most popular Hearthstone expansions in years, Murder at Castle Nathria launched in August to historically high levels of engagement. The expansion invites players of the virtual card game to an ill-fated dinner party under the vampiric shadows of Revendreth, the World of Warcraft zone that departed souls call home. When dinner takes a tragic turn, players must solve the mystery of whodunnit alongside renowned detective Murloc Holmes and his sidekick, Dr. Watfin.