Send in the next wave So whilst I’m finishing off the Devestators (just the rhino’s now), I thought it was time to assess the second army. My issue with the guard is the same as the marines that there’s way too much to do mentally assess as a whole. There’s too many random bits, some bits like thud guns and jump packs don’t have rules that fit anymore. So rather than sort through ever, I’m going to start with the bits that are recognisable.