Massively Overpowered
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Massively Overpowered launched as an independent MMORPG website on February 10th, 2015, after its founding staff’s previous site, Massively.com on the Joystiq network, was sunsetted by its parent corporation. Having already spent seven years building up a rich community with substantial content, the staff of Massively Overpowered still strives to deliver nuanced and entertaining news, streams, and editorials focused on the vibrant massively multiplayer online roleplaying games market and orbiting genres. If it’s multiplayer and it’s online, we probably cover it, but our core focus will always be MMORPGs. Source
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| Scope | International, Consumer |
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| Language | English |
| Country | United States of America |
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Recent Articles
Search ArticlesThe Stream Team: Visiting Valheim on its official launch day
It’s been a long, long time since Massively OP’s MJ has streamed some Viking survival with Valheim. But today is launch day, and that’s reason to celebrate! (Do Vikings need much of a reason to celebrate?) Yes, Valheim has launch-launched, sloughing off early access like a tattered bear pelt. Not only that, but the Deep North has opened up. Now MJ likely wont make it far into the Deep North — there as so many other new things to look at and be distracted by — but she will at least get a glimpse.
PC and mobile MMORPG Architect Land of Exiles ties down a September 16 Asian region release
It appears that things are moving swiftly for Drimage/Dream Age and its PC and mobile MMORPG Architect: Land of Exiles. Just weeks after the game had confirmed its global release, we now have a firm calendar date for that launch of Wednesday, September 16th. Ahead of this global release, interested players can pre-download the game on September 14th, with the PC version available from the official site and mobile versions from the Google Play and App Store respectively.
League of Legends outlines additional tweaks for classic mode and the proliferation of voice chat to teams
It’s easy to wonder why anyone would want to open themselves up to voice comms with randoms in League of Legends, but evidently that is going to be a thing in the MOBA in the very near future, according to the latest dev update video. The upcoming proliferation of in-game voice chat will allow all members in a team to open up their mouths and ears instead of making the feature available to premade teams.
Marvel Rivals adds Gorr the God Butcher to the roster with September 11’s Season 10
Anyone who earns the title of “god butcher” is probably bad news, but in the case of the superhero PvP shooter Marvel Rivals, the arrival of a god butcher is a good thing, at least if you like playing the Duelist role. That’s because Gorr the God Butcher will be arriving to the game with the release of Season 10: Butcher’s Blasphemy on Friday, September 11th.
Soulframe breaks down the process of breaking down weapons for Tempers
Prelude 16 for Soulframe wants you to not lose your Tempers. You need those Tempers, in fact. Every weapon has Tempers, and collecting Tempers is a core part of the gameplay loop, as previewed in the newest entry about the Temper system. Whenever you dismantle a weapon, you make progress toward learning the Tempers on that weapon permanently, with each Temper requiring 30 points to learn. Amped Tempers make the process twice as fast, to boot.
Dungeons and Dragons Online begins testing a major balance pass, including a new enhancement tree feat
Sometimes an MMORPG needs to pause between content releases to regroup and take stock of how all of the classes and systems are doing. That’s what Dungeons and Dragons Online is up to this month, as the fantasy MMO kicked off the first preview of Update 82 and a “major balance pass” that’s on the way.
RuneScape Dragonwilds announces that its price won’t change when it makes its 1.0 launch
Most of the time when a game enters early access, it does so at a reduced price and then raises its cost when it makes it to a 1.0 launch. Not so with RuneScape: Dragonwilds, which Jagex has confirmed will remain at its current price point of $30, even after it hits 1.0. “Since we launched into early access, we’ve been extremely proud of the amazing work that has gone into RuneScape: Dragonwilds,” the studio writes.
Gods, Death & Reapers aims for early access in February 2027 while its next playtest hits this month
So, do you want the good news or the bad news first? Wait, why are we asking that, you can’t answer. The bad news is that Gods, Death & Reapers is aiming for its early access release in February of 2027 rather than any time this year; the stated reason is to create more room for playtesting and development. The good news is that you will get a chance to take part in the sixth closed alpha on September 24th, and that includes a lot of things including new characters and the new map of Asgard.
Wakfu rolls onto its newest season celebrating Ankama’s anniversary with Ivory Season
Here’s the real question to ask about Wakfu’s Ivory Season: Why is the season themed around snow and ice when ivory traditionally comes from elephants, which are famously not creatures found in abundance in icy environments? Probably because of the color, but still, it’s a touch odd. Still, as you walk in the footsteps of the Bellaphones to cooperate and communicate with other players on community objectives that fill a mysterious island, maybe that isn’t such a big deal after all.
No Man’s Sky Cosmos lets players control space stations, join a guild, build in space, and fly into the sun
Have you ever dreamed of yeeting yourself into a sun in No Man’s Sky? Thanks to the newly released Cosmos update, you absolutely have the option to do so, though we might suggest that you check out all of the other things that you can do in the sprawling sci-fi survivalbox first. Especially since this 10th anniversary update has brought a massive amount of features.