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If you had to pitch Tiny Metal 2 in one sentence, what would it be? Hiroaki YuraTiny Metal 2 is a Japanese arcade-style war game. What sparked the idea for the sequel, and how did that idea evolve during development? Hiroaki YuraThe sequel was born from a long list of ideas we already had during the development of Tiny Metal. At the time, we simply didn't have the resources or the time to implement many of the features we wanted.
As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.