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The problem The World Health Organization (WHO) estimates that over one billion young people face the risk of irreversible hearing loss due to the common practice of listening to sounds at high volumes, especially in leisure pastimes such as listening to music or other sounds through headphones, at concerts or music venues, and during video gameplay (Dillard, et al., 2022).
Discussion The limited available evidence collated in this systematic scoping review indicates that gaming may be a source of unsafe listening. Therefore, gamers who are listening at high-intensity sound levels and for long periods of time may be at risk of permanent sound-induced hearing loss and/or tinnitus. Findings from this study highlight the need for additional research focused on the risk of hearing loss and/or tinnitus from gaming.
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