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By bzt Hi, I'd like to convert two aiScenes. Scene A is loaded from an arbitrary model, which can have any node structure and any mTransformations. Scene B is a more digestable, strict one: it's mRootNode has the mTransformation of identity matrix, and has all the meshes. Skeletons are stored as mRootNode's children, without meshes, their mTransformation matrices converted for the new mRootNode. I'm able to convert everything, except for aiNodeAnim objects.
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