Ryan Burger
As seen in:
Old School Gamer Magazine,
Kickstarter
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Articles by Ryan Burger
Glen’s Retro Show – by Ryan Burger
Let’s start this out by telling you that Glen Planamento is one of the nicest people I have ever met in the ten years that I’ve been actively involved in the retro gaming community. I have had the pleasure of being his friend for a couple of years now and have been doing business with him for the last two years, as he has worked on various innovative products for us Old School Gamers.
Time Crisis – by Ryan Burger
It was all about Time Crisis and The House of the Dead. Time Crisis hit me harder overall. This rail shooter takes you through different missions across the series. Each mission typically has three stages, and each stage has four areas you fight through. I have never finished any of the games, but I still love playing them anytime I visit a retro arcade. In each game, you play a secret agent reminiscent of 007, basically taking on an entire army of bad guys.
Pitfall – by Ryan Burger
This masterpiece was one of the largest games ever made back in 1982. Think about this: 255 screens of gaming, all packed in 4 KB. The file size of Activision’s breakout title, Pitfall! (1982), was 4 KB. Every copy sold of this game would total 15.25 GB (4 million copies × 4 KB), compared to modern games that often have updates that large after you bought them! Read the rest of this article on page 30 by clicking here! Be sure to sign up to get Old School Gamer Magazine for free by clicking here!
Adventure Land – by Ryan Burger
Before home computers ever had an “adventure game,” there was Colossal Cave Adventure (1976- 1977) by Will Crowther and Don Woods. Often referred to simply as Adventure or ADVENT, it ran on a PDP-10 mainframe, a machine that cost about $150,000 in the 1970s, roughly $1,000,000 in today’s dollars. That kind of setup made sense in universities and large organizations, where a single mainframe could be shared, with dozens of users on one system at the same time.
MODERN LIGHT GUN DEVELOPMENT and REVIEW - by Ryan Burger
Kickstarter is an amazing website. It helps bring to light new ideas from people and companies that want to release something but funding and research support through its unique system. In this case, Tassei Denki/Dashine Electronics, which is a company behind many products gamers use all the time, marketed under other brands, has created G’AIM’E.
Boulder Dash - by Ryan Burger
Boulder Dash is one of the games I distinctly remember playing on my Apple II computer in the mid-80s. Over a span of six years, it was released on nineteen different platforms after originating on the Atari 8-bit series of computers. Developed originally by Peter Liepa and Chris Gray, it is a maze game where you search for diamonds underground, among screen after screen of dirt. In later versions, it came with a construction set where you could build your own levels.
Atari VCS - A Third Year update - By Ryan Burger
The Atari VCS came out in early 2021 for most of its crowd-sourced backers; no… I’m not talking about the OG, The Darth Vader, The Heavy 6’er, the 2600, or whatever you call it. I’m talking about the Atari VCS 800 that was originally called AtariBoX. It was first announced in 2017. Initially, with a goal of $30,000, excitement kicked up at Atari after it pulled in 3.2 million dollars. This box hit the streets in early 2021 and definitely had its fans and its detractors.
Babbage's, Software Etc, and More! by Ryan Burger
Back in the 1970s, you bought your video games at Sears, which, according to Nolan Bushnell, “The first three years it as exclusive to them. After that, e opened it up to several other retailers.” You would buy your computer software at an Apple dealer, Radio Shack, or the few other stores that primarily sold computers. Starting in the 1980s, games and computer software companies invaded the malls with specialty stores. For me in Iowa, I remember B.
RETRO AIRBNB, AND ARCADE ANIMALS - by Ryan Burger
For Scott Leftwich, the ’80s were the peak of existence! He has taken this hobby to a different level than anyone I have met in my ten years of networking with video game hobbyists, and Old School Gamer is going to tell you the story.
Your Own Arcade! by Ryan Burger
Old School Gamer surveyed its friend running nationally and regionally known retro arcades and found out that there are some games you have to have to consider ourself a retro arcade. We started by listing the most popular games on the KLOV.Com site (Museum of the Game / ®International Arcade Museum® – Killer List of Video Games®) and then tweaked things from there.
ARCADE HEAVEN - by Ryan Burger
Rolling into town late on a Friday night, we didn’t know what to expect about the accommodations set up for us by Ryan of the Illinois Game Con. I had checked out the website for Arcadia (vintagevideogames.com) and it looked really cool. I was told we were staying above the arcade in some level of a suite but I had no idea what I was in for.
LOCK AND RELOAD; CONTRA: OPERATION GALUGA REIGNITES THE CLASSIC RUN’N’GUN ACTION SERIES
Konami Digital Entertainment, Inc. (KONAMI) and WayForward announced that Contra: Operation Galuga – a new entry in the legendary Contra run-‘n’-gun video game series – is on its way to Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam. Developed by WayForward (the studio behind the acclaimed Contra 4), Contra: Operation Galuga is scheduled to launch digitally in early 2024, with a physical version for consoles also on the way.
Old School Gamer - Our 7th Year! - Retro Gaming & Computing
Campaign Rewards FAQ 3 Community In the vein of Nintendo Power, Game Pro, Tips and Tricks, EGM, and others of the video game magazine past we bring you Old School Gamer, OSG is a print and digital magazine that covers the 1970s through the 1990s of video games, their history, their personalities, current retro-inspired products and services serving the retro gaming community and more.
3 Putt - Subscription Box
3 Putt Golf Subscription Boxes is all about keeping the game of golf fun and entertaining. We have all been there: you start trying too hard and dipping that shoulder. You top the ball and try not to break your club. You hit a beautiful flop shot...right over the back of the green. When we start trying too hard, and getting inside our head, we start playing bad. Plain and simple. We are looking to provide a subscription box that helps alleviate this problem.
ShieldMaster: Blast To The Past - Simon and Kirby Heroes!
Campaign Rewards FAQ Community I want to say a quick thank you for supporting this project. It is one that is close to my heart, as these characters are all pieces of Joe and Jack that they left behind. I hope you enjoy this comic half as much as I enjoyed creating it, and that it leaves you wishing there was more! Who knows, maybe there can be? It never hurts to dream! -Jesse Simon This thrilling issue features the highly anticipated return of many Simon/Simon and Kirby creations.
spielbox 2024 (English edition) - Board Game Magazine
Campaign Rewards FAQ 9 Community Here you can have a look at the current spielbox #5/2023: We are of course trying to organize more promos. As soon as we have more info, we will post it here. We will get a promo from Czech Games. However, it is not yet sure for which game We will get a new promo for Terraforming Mars (Fryx Games). However, due to the production it is not yet sure if for spielbox #1, #2 or #3.
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