“Experiencing the work of the director, Shinji Mikami, was invaluable learning. As Mikami-san directed the programmers and designers, I saw the game become more and more wonderful” — Yasuyuki Saga. CH: How did you become involved in the development of the first Resident Evil game, and was it a daunting prospect joining Capcom? YS: I didn’t intend to join Capcom from the start! As a result of job hunting, I received offers from both Capcom and Japan’s Civil Service, so I had to choose between them.