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Articles by Tim Willits
Turok: Origins Hopes to Appeal to a New Generation 30 Years After the Original N64 Game
There is a generation of gamers who know Turok well. For me, it is first and foremost an N64 game, a dinosaur-killing first-person shooter alternative to Rare’s all-conquering GoldenEye. But there is a generation of gamers who have never even heard of Turok before, let alone played it. So how does developer Saber get younger gamers interested in playing the upcoming Turok: Origins? The answer, Saber development chief Tim Willits told me at gamescom 2026, is co-op.
Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP
Saber Interactive has achieved a lot in the past few years, but the most noticeable recent news to come out of the the company was CEO Matthew Karch's unfiltered response to accusations that a writer had been replaced with ChatGPT. When we sit down at Gamescom for the second of two conversations with Saber Interactive's chief creative officer Tim Willits, it's the first thing we ask about. "That's just Matt's sarcasm, that's all," he says.
Saber Interactive has "no real development in North America any more"
Saber Interactive's chief creative officer, Tim Willits, has said that the company has "no real development in North America any more." The firm still has its headquarters in the United States, and its publishing team is based there, but game development is now done at 15 studios based around the world in countries including Serbia, Armenia, Georgia, Spain, Portugal, Sweden, Argentina, and Australia.
How Warhammer 40,000: Space Marine 3 Will Benefit From John Carpenter's Toxic Commando
John Carpenter's Toxic Commando’s launch came in below publisher Focus Entertainment’s expectations, but for Saber Interactive it was successful in commercial terms — and according to development chief Tim Willits, the tech work done for it will go on to benefit the upcoming Warhammer 40,000: Space Marine 3. Toxic Commando builds upon Saber’s proprietary tech to present a zombie swarm for co-op players to gun down.
Saber Interactive's chief creative officer says "We've never replaced anybody with AI"
Tim Willits, chief creative officer at Saber Interactive, has given his own take on CEO Matthew Karch's response to accusations that a writer at the company had been replaced with ChatGPT. Stella Sacco said in August that she was the lead writer on Saber Interactive's upcoming Rideshare Stimulator, but Saber "replaced me with ChatGPT midway through development." Karch responded with a scathing statement, saying: "Stella who?
Space Marine 3 Dev Tries to Put Generative AI Fears to Rest After Public Outcry | Push Square
Last month, Rideshare developer Saber Interactive came under some serious heat after an ex employee outed the game's use of generative AI. The whole thing devolved into a crazy public spat, in which Saber's CEO went overboard in the defence of his company. It should be noted that said CEO, Matthew Karch, later issued a private apology to former writer Stella Sacco — but the damage had been done in terms of Saber's current reputation.
'A reveal later this year has been planned' — Hold on to your sabers fellow Star Wars fans, a new report claims Knights of the Old Republic remake will finally be re-revealed soon
Five years after being announced, Star Wars: Knights of the Old Republic remake will reportedly be re-revealed later this year. That's according to reliable Star Wars insider and YouTuber 100% Star Wars(via Bespin Bulletin), who addressed reports that the KOTOR remake could launch in 2028.
Hellraiser: Revival Release Date Revealed
Clive Barker’s Hellraiser: Revival has a release date: October 8, 2026. That’s across PC, PlayStation 5, and Xbox Series X and S. Saber Interactive’s gruesome survival horror game, based on the movie franchise created by Clive Barker, has a new trailer to coincide with the release date announcement. The digital and physical Standard Edition will be available to pre-order soon for $39.99, and the $49.99 Deluxe Edition will also be available to pre-order before release.
Stuntman: Hollywood announced for PS5, Xbox Series, and PC
Saber Interactive has announced Stuntman: Hollywood, a new single-player action racing game in the Stuntman/em> series, in collaboration with Universal Products & Experiences. It will be available for PlayStation 5, Xbox Series, and PC via Steam. A release date was not announced.
Space Marine 2 Year 3 Support Confirmed
Warhammer 40,000: Space Marine 2 live support has been officially extended into a third year, publisher Focus Entertainment has announced. The news comes after the explosive third-person action game hit a hugely impressive 12 million players, two years after its 2024 launch. “Lately, our updates have been very well received by the community, which really motivates us to keep up the momentum for the third year,” Focus said in a community post.
Warhammer 40,000: Space Marine 2 Hits New Sales Milestone
Warhammer 40,000: Space Marine 2 has now hit a hugely impressive 12 million players, with publisher Focus Entertainment celebrating its success. “A couple years ago, we had great hopes for this project. Today, it has surpassed even our wildest dreams,” Focus said. It’s worth noting this is not an announcement of 12 million sales. While Space Marine 2 has sold wonderfully well, its player count was boosted by its recent addition into video game subscription services.
‘It Would Shock the World’ - John Wick and Space Marine 2 Dev Teases ‘Coolest IP Ever’ It’s Had to Turn Down Twice
“If I could tell you the game that I turned down twice, it would shock the world,” claims Tim Willits, chief creative officer of Saber Interactive.
Star Wars: KOTOR PS5 Remake Exists and Is Still in Development, Dev Says | Push Square
Saber Interactive has said its Star Wars: Knights of the Old Republic Remake remains in development at the company. That's all it had to say in a recent interview with IGN, as chief creative officer Tim Willits told the outlet: «Yes, it is still in development. That's all I can say.» At this point, five years since its original announcement, there have been more quotes from executives promising the PS5 remake project is still alive and well than there have been trailers.
Saber Interactive confirms its Star Wars: Knights of the Old Republic remake 'is still in development'
Sign up for breaking news, reviews, opinion, top tech deals, and more. You are now subscribed Your newsletter sign-up was successful It's been a while since we've heard any updates about Saber Interactive's Star Wars: Knights of the Old Republic remake, but the developer has now confirmed that the game is still in the works. When asked by IGN about the future of the project in a recent interview, Saber's chief creative officer, Tim Willits, said simply, «Yes, it is still in development.
‘It Is Still in Development. That's All I Can Say’ - Star Wars: Knights of the Old Republic Remake Dev Issues Update 5 Years After It Was Announced
Saber Interactive’s long-running development of its Star Wars: Knights of the Old Republic remake is confirmed to still be underway. In a recent interview with IGN, the chief creative officer of Saber, Tim Willits, answered our question regarding the project’s future with a short but simple: “Yes, it is still in development. That's all I can say.” The news will be of relief to the hordes of loyal fans of the now-classic RPG originally developed by Mass Effect and Dragon Age studio, BioWare.
'When You Watch the Movies, They're Kind of Like Video Games' - John Wick Game Dev Teases a Younger Keanu Reeves
Earlier in 2026, we got our first look at Saber Interactive’s currently Untitled John Wick Game at a Sony State of Play. But apart from an impressively cinematic trailer, very little is known about the upcoming project. Well, IGN recently spoke with Saber’s Chief Creative Officer, Tim Willits, and squeezed a few extra tiny details out. A John Wick game seems like a no-brainer.
'We Don't Nickel-and-Dime People to Death' - Warhammer 40,000: Space Marine 2 Isn't a Live Service Game, Tim Willits Says, It's Something Else
Is Warhammer 40,000: Space Marine 2 a live service game? It’s not normally referred to as such, despite receiving a steady stream of updates that fuel repeated multiplayer play. There are free updates, big patches, and season passes packed with new cosmetics. Space Marine 2 launched in September 2024, but it’s still going strong, and a lot of that has to do with the way developer Saber Interactive continues to update the game. But still, it’s not thought of as a live service game.
Anunciamos Clive Barker’s Hellraiser: Revival | Terror sin filtros
Hola, soy Tim Willits de Saber Interactive, ¡y nos entusiasma anunciar Clive Barker’s Hellraiser: Revival llegará a PlayStation 5! Como fans de toda la vida de la legendaria franquicia de Hellraiser, ha sido un honor dar vida a este universo aterrador de una manera que sea fiel a la saga. Hellraiser: Revival es una experiencia de terror, supervivencia y acción para un solo jugador que os pondrá en el oscuro mundo de la imaginación retorcida de Clive Barker.
Announcing Clive Barker’s Hellraiser: Revival - horror that doesn’t hold back
Hi, I’m Tim Willits from Saber Interactive, and we are excited to announce Clive Barker’s Hellraiser: Revival, coming to PlayStation 5! As lifelong fans of the legendary Hellraiser franchise, it’s been an honor to bring this terrifying universe to life in a way that is true to the franchise. Hellraiser: Revival is a single-player, first-person action survival horror experience that will put you into the dark world of Clive Barker’s twisted imagination.
Annonce de Clive Barker’s Hellraiser: Revival, l’horreur qui ne retient pas ses coups
Bonjour, je suis Tim Willits de Saber Interactive, et nous sommes heureux d’annoncer Clive Barker’s Hellraiser: Revival, prévu sur PlayStation 5 ! En tant que fans de longue date de la franchise légendaire des Hellraiser, c’est un honneur de donner vie à cet univers terrifiant tout en restant fidèle à la franchise. Hellraiser: Revival est un jeu d’action survival horror en solo, à la première personne, qui vous embarque dans un monde sombre issu de l’imagination tordue de Clive Barker.
Doom II: Penitence - Release Candidate 2 file
Penitence is a Doom 2 10-map-episode wad made by the Hell Keep server, where mappers were tasked to answer a question nobody really asked, "What if Doom 2 received a new episode expansion in 1995 instead?", taking a similar approach to the “The Way Id Did” series, with a few differences like the use of UMAPINFO and by extension not being restricted to vanilla limitations. This project was made to celebrate the 30th anniversary of "The Ultimate Doom" expansion, which came out in April 30th 1995.
Tips for surviving and slaying in Evil Dead: The Game, out tomorrow
Skip to content Evil Dead: The Game serves up some delightfully gruesome violence and over the top moments that make for a bloody fun time, but it’s not all scream and no substance: there are many layers to the game and strategies to keep in mind. Whether you’re playing as the heroic Ash Williams and his friends, or as the vile and powerful Kandarian Demon, we’ve assembled our top tips to make sure that you get a helping (severed) hand.
Evil Dead: The Game - Adapting on-screen horror into the game
Hello, Evil Dead fans, it’s Tim Willits from Saber Interactive here to talk about the upcoming Evil Dead: The Game. Our talented Saber Interactive Madrid team has been working tirelessly to bring you a game that is as authentically Evil Dead as possible, from the characters to the locations to the franchise’s signature humor and, yes, the over-the-top bloody gore that Evil Dead is known for.
Former id Software Boss Tim Willits Saber Interactive Position Revealed
A few weeks ago, id Software’s Studio Director, Tim Willits, announced plans to depart the studio. Following QuakeCon in late July, Willits’ departure became official. And the former id boss has already found himself a new home. Willits recently took to Twitter, revealing that since August 1st he’s been working at World War Z developer, Saber Interactive.
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