“Not Possible!” That’s what I would have said if you had told me three or 20 years ago that, one day, I would be working with some of the biggest brands in the industry and creating video games in Quebec City, Canada. Just prior to Quebec, I was building PC MMORPGS and exploring the mobile market, very far from the reality of working on the latest Assassin’s Creed. My wife is from the Mediterranean, and even the concept of moving to the cold north was just too foreign for us both to imagine.