URI: https://hdl.handle.net/10115/41055 https://www.hekademos.com/index.php/hekademos/article/view/88 Date: 2024 Abstract Information and Communication Technologies (ICT) are an ideal tool for, through gamification, designing educational projects in training contexts outside the game. Gamification is a learning technique based on game strategies that allows students to learn playfully and actively. This work presents a proposal for educational innovation for learning the history of Madrid.