, 15 April 2026 I’ve played a fair few perspective-shifting puzzle games, and I've loved them all. To name a few, I’ve enjoyed wrapping my brain around Superliminal's playful focus on size, Viewfinder's copy-and-paste photography, Manifold Garden's tessellated wonderland, and the game that inspired them all, Fez. They’re slick and exciting, focused on eye-popping visuals and the thrills of reshaping reality.