UINT Message
Is this you? As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.
Claim your profile
Get in touch with UINT
Contact UINT, search articles and posts on X, monitor coverage, and track replies from one place.
Learn more about Muck RackActions
Is this you?
As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.Articles
13.2 外部DirectX绘制实现
开发者社区 人工智能 文章 正文 2023-10-13 2 简介: 在前一节中我们简单介绍了D3D绘制窗体所具备的基本要素,本节将继续探索外部绘制技术的实现细节,并以此实现一些简单的图形绘制功能,首先外部绘制的核心原理是通过动态创建一个新的窗口并设置该窗口属性为透明无边框状态,通过消息循环机制实现对父窗口的动态跟随附着功能,当读者需要绘制新的图形时只需要绘制在透明窗体之上即可实现动态显示的效果。 在前一节中我们简单介绍了D3D绘制窗体所具备的基本要素,本节将继续探索外部绘制技术的实现细节,并以此实现一些简单的图形绘制功能,首先外部绘制的核心原理是通过动态创建一个新的窗口并设置该窗口属性为透明无边框状态,通过消息循环机制实现对父窗口的动态跟随附着功能,当读者需要绘制新的图形时只需要绘制在透明窗体之上即可实现动态显示的效果。 首先第一步定义所需要的关键变量如下,代码中包含了DirectX 9和DWM的必要库,代码初始化了一些Direct3D 9的变量和指针,包括Direct3D 9设备、呈现参数、Direct3D 线条对象和 Direct3D...
Actions
Is this you?
As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.Get in touch with UINT
Contact UINT, search articles and posts on X, monitor coverage, and track replies from one place.
Learn more about Muck Rack