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Every time a little white rectangle came up on the black computer screen, I pressed the button. Rectangle, button. Rectangle, button. I idly wondered if this was testing my focus while doing repetitive tasks. It was also the first time I felt “competent” during this neurological evaluation, and reminded me of spending hours late into the night waiting to hear my fishing bobber splash while fishing for a Sewer Rat pet in World of Warcraft.
There’s something acutely hilarious about a video my friend Tyler clipped when we played Peak for the first time. It’s him turning his camera to look for me, and in the distance you see me standing there looking up at the new, even more treacherous jungle terrain we have to scale.
Listen to this article Your browser does not support the audio element. When Chinese developer Netease dropped Marvel Rivals in December of last year, the hype around the kinetic 3rd-person team shooter featuring Marvel characters had reached a fever pitch. Despite it arriving to a somewhat cursed market, it seems to be the one title that is challenging Overwatch 2‘s particular genre niche.
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