Benj Edwards' diverse interests in science and the arts inspire his written works on the past, present, and future of technology. As a collector and student of vintage computers and video games for over 20 years, he brings a deep sense of tech history to publications such as The Atlantic, FastCom...
For the past 20 years, retrogaming enthusiasts have dreamed of building a â€œuniversal game consoleâ€? capable of playing games from dozens of different systems. Their ideal was inexpensive, easy to control with a gamepad, and capable of hooking into a TV set. Thanks to the Raspberry Pi 3 hobbyist platform and the RetroPie software distribution, that dream is finally possible.
In today's world of tablets, slim MacBooks, and incredibly capable wireless pocket computers (aka "smartphones"), tiny is typical. In fact, it's what we've come to expect from consumer computing products. Every year, technology pushes companies to introduce ever smaller, ever lighter computers that will some day become so small that we may inhale them by accident. By extension, the further you peek back into computer history, the bigger you may expect computers to get.
It's been four decades now since the first video game console, the Magnavox Odyssey, made waves in electronic entertainment. With such a long and varied history of video game systems behind us, it should be no surprise that more than a few consoles were planned but never made it to market. With history as our guide, let's dig through the annals of long lost hardware to find 10 such gaming machines that never graced store shelves anywhere.