Asha Bardon
(They/Them)
As seen in:
CBR,
Medium,
Yahoo Entertainment,
ResearchGate,
Engadget,
Substack,
Eurogamer,
Flipboard,
Yahoo,
Radio Times,
Creative Bloq
and
Covers:
Anime, manga, computer games, sci fi and fantasy TV and film, theatre and tech. I consult on Japanese trends from food and stationery to media and culture.
Doesn't Cover:
Politics, social media/influencers UNLESS it's related to Japan, Korea and China.
Freelance anime/games journo and media consultant. Queer bipolar, AuDHDer, I have MAs in Japanese Studies and Classics. I run The Gaming Lorist Substack.
Get in touch with Asha
Contact Asha, search articles and posts on X, monitor coverage, and track replies from one place.
Learn more about Muck RackActions
Asha Bardon’s Biography
Read Full Bio →Contact Asha at ashabardonfreelanceservices@gmail.com!
Asha began writing for NEO magazine in 2004, leading to writing for other magazines and nascent websites including the Official magazines, SFX, Imagine FX, Newtype USA, EDGE and The Guardian.
They have also written for websites like Kotaku, Eurogamer, the Radio Times, AOL.com (WoW Insider and Massively) and TenTonHammer.com.
They currently write for various websites and magazines.
They began adapting/localising manga in 2017 and have over a…
Asha Bardon’s Journalist Portfolio
See all 25 portfolio items →
Articles
How the Bayeux Tapestry gave us Superman.
When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: Hans Georg Roth via Getty Images / DC Comics In the latter half of the 2020s, there can be no doubt that comics are cool. No longer the sole province of nerds and picky readers, comics are in vogue, are art on bookshelves and walls, and inspiring everything from Netflix’s next big hit to summer blockbusters. But where did they come from and how did we get here?
Through the Eye of a Journalist
I’ve already talked about how much I adore this series, and alt.history in general, but now that Season Five is back on TV, it seemed like just the right time (especially with both Project Hail Mary and the Artemis II flyby) to dig into the first two episodes. Especially as the sixth and final season has just been confirmed for next year. So, it’s now 2012, and Happy Valley, the Martian site, has become a bustling city housing thousands.
PROJECT ZERO II CRIMSON BUTTERFLY
ULTIMATE GUIDE PROJECT ZERO II CRIMSON BUTTERFLY AS WE PREPARE TO RETURN TO THE TERRIFYING LOST VILLAGE OF MINAKAMI IN KOEI TECMO’S PROJECT ZERO II: CRIMSON BUTTERFLY REMAKE, WE TAKE A WALK BEYOND THE WOODS TO SEE WHAT MADE THE ORIGINAL PLAYSTATION 2 RELEASE SUCH A MEMORABLE HORROR GAME WORDS BY ASHA BARDON IN THE KNOW » PUBLISHER: TECMO (JP), UBISOFT (US/ UK) » DEVELOPER: TECMO » PLATFORM: PS2, XBOX » RELEASED: 2003 » GENRE: SURVIVAL HORROR Project Zero (named for the internal team that made...
Interview
See all 12 answers →What was your first job as a journalist?
I wrote for an online magazine called Animefringe.
Have you ever used a typewriter?
Yes. I learned to type on one.
How is social media changing news?
It's making all news immediate, from awareness to instant vox pops; everyone has an opinion, even on things which don't directly affect them.
Actions
Is this you?
As a journalist, you can create a free Muck Rack account to customize your profile, list your contact preferences, and upload a portfolio of your best work.Get in touch with Asha
Contact Asha, search articles and posts on X, monitor coverage, and track replies from one place.
Learn more about Muck Rack